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Adrian Scolari
Kaosmos


Location:
Barcelona, España

Language(s):
English, Spanish

Member Since:
April 2003

Last Updated:
30 November 2010

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El Sueñero
3ds max, Photoshop, VRay, ZBrush
January 2012


   
This work is based on Enrique Breccia's comic character "El Sueñero" (there is no translation for this word). I start this guy testing the sss shader in vray, just for fun. I used max 2011 for base mesh, Zbrush for sculpting and polypaint, Vray Max for rendering and Photoshop for compositing and hair.
Hope you like it.
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